Autodesk Maya Shortcut Key

Snapping Operations

Sr.NoShortcut KeyDescription
01CSnap to curves
02XSnap to grids
03VSnap to points
04JMove, Rotate, Scale Tool snapping
05Shift + JMove, Rotate, Scale Tool relative snapping

 Painting Operations

Sr.NoShortcut KeyDescription
01Alt+fFlood with the current value
02Alt+aTurn Show Wireframe on/off
03Alt+cTurn Color Feedback on/off
04Alt+rToggle Reflection on/off
05u+LMBArtisan Paint Operation marking menu
06bModify upper brush radius
07Shft+BModify lower brush radius
08Ctrl+bEdit Paint Effects template brush settings
09iModify Artisan brush Stamp Depth
10mModify Max Displacement (Of Sculpt Surfaces and Sculpt Polygons Tool)
11nModify Value
12/Switch to pick colour mode
13Select cluster mode (Of Paint Weights Tool )
148Open Paint Effects panel
15o+LMBPoly Brush Tool marking menu
16o+MMBPoly UV Tool marking menu

 Tumble, Track or Dolly

Sr.NoShortcut KeyDescription
01Alt+LMBTumble Tool
02Alt+MMBTrack Tool
03Alt+RMBDolly Tool


Sr.NoShortcut KeyDescription
011Low Quality Display setting
022Medium Quality Display setting
033High Quality Display setting
044Shading > Wireframe
055Shaded display
066Shaded and Textured display
077Lighting > Use All Lights
08d+LMBDisplay Quality marking menu

 Displaying Objects

Sr.NoShortcut KeyDescription
01Ctrl+hDisplay > Hide > Hide Selection
02Ctrl+Shft+HDisplay > Show > Show Last Hidden
03Alt+hDisplay > Hide > Hide Unselected Objects
04Shft+IShow > Isolate Select > View Selected

 Tool Operations

Sr.NoShortcut KeyDescription
01ReturnComplete current tool
02~Abort current tool
03InsertEnter tool Edit mode
04Shft menu+QSelect Tool
05Shft menu+Q+LMBComponent marking
06Alt+qSelect tool
07Alt+q+LMBPolygon marking menu
08q+LMBMask marking menu
09wMove tool
10w+LMBMove tool marking menu
11eRotate tool
12e+LMBRotate tool marking menu
13rScale tool
14r+LMBScale tool marking menu
15tShow manipulator tool
16ySelect last used tool (Excluding Select, Move, Rotate and Scale)
17jSnap Move, Rotate, Scale tool
18= or +Increase manipulator size

 Animation Operations

Sr.NoShortcut KeyDescription
01SAnimate > Set key
02IInsert Keys tool (for graph editor)
03Shft+S+LMBKeyframe marking menu
04Shft+S+MMBTangent marking menu
05Shft+ESet key for Rotate
06Shft+RSer key for Scale
07Shft+WSet key for Translate
08Alt+sCycle handle stiky state (for IK handles)

 Playback Control

Sr.NoShortcut KeyDescription
01Alt+[.]Move forward one frame
02Alt+[,]Move backward one frame
03[.]Go to Next key
04[,]Go to previous key
05Alt+vTurn Playback on/off
06Alt+Shft+vGo to Min Frame

 Hotbox Display

Sr.NoShortcut KeyDescription
02Alt+mDefault Hotbox Style (Zones and Menus Rows)

 Window and View Operations

Sr.NoShortcut KeyDescription
01Crtl+aToogle Attribute Editor and Channel Box
02aFrame all in active panel
03a+LMBHistory Operations marking menu
04Shft+AFrame All in all views
05fFrame selected in active panel
06Shft+FFrame selected in all views
07[]]Redo view change
08[[]Undo view change
09[`]Set keyboard focus to command line
10Alt+[`]Set keyboard focus to numeric input line
11F1Help > Contents and Search

 Moving Selected Objects

Sr.NoShortcut KeyDescription
01Alt+Up arrowMove up one pixel
02Alt+Down arrowMove down one pixel
03Alt+Left arrowMove left one pixel
04Alt+Right arrowMove right one pixel

 Traversing the Hierarchy

Sr.NoShortcut KeyDescription
01Up arrowWalk up the current hierarchy
02Down arrowWalk down current hierarchy
03Left arrowWalk left current hierarchy
04Right arrowWalk right current hierarchy

 Modeling Operations

Sr.NoShortcut KeyDescription
01Crtl+Up arrowDisplay coarser Sub-d level
02Crtl+Down arrowSelect/refine Sub-d component
03Crtl+F9Convert poly selection to Vertices
04Crtl+F10Convert poly selction to Edges
05Crtl+F11Covert poly selection to Faces
06Crtl+F12Convert poly selction to UVs

 File Operations

Sr.NoShortcut KeyDescription
01Ctrl+nFile > New Scene
02Ctrl+oFile > Open Scene
03Ctrl+sFile > Save Scene
04Ctrl+qFile > Exit

 Selecting Menus

Sr.NoShortcut KeyDescription
01Ctrl+mShow/Hide main menu bar
02Shft+mShow/Hide panel menu bar
03h+LMBMenu Set marking menu
04F2Show Animationmenu set
05F3Show Modeling menu set
06F4Show Dynamics menu set
07F5Show Rendering menu set

 Edit Operations

Sr.NoShortcut KeyDescription
01z or Ctrl+zEdit > Undo
02Shft+zEdit > Redo
03gEdit > Repeat
04Shft+GRepeat command at mouse position
05Ctrl+dEdit > Duplicate
06Shft+DEdit > Duplicate with Transform
07Crtl+gEdit > Group
08pEdit > Parent
09Shft+PEdit > Unparent
10Crtl+xEdit > Cut
11Crtl+cEdit > Copy
12Ctrl+vEdit > Paste

 Selecting Objects and Components

Sr.NoShortcut KeyDescription
01F8Switching between Objevt and Component Editing
02F9Select Polygon and Subdivision Surface Vertices
03F10Select Polygon and Subdivision Surface Edges
04F11Select Polygon and Subdivision Surface Faces
05F12Select Polygon and Subdivision Surface UVs
06Ctrl+iSelect next intermediate onject
07Alt+F9Select Polygon Vertex/Faces
08<Shrink polygon selection region
09>Grow polygon selection region

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